Hunter's Phatlewt

 

Release Notes:

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1/24/05:  Version 2.0.3.4 released:

Release Notes:

Version 2.0.3.4 <-- Click to download
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- Need to thank Coasty (I think). He gave me some script 3-4 months ago and it got lost, so if your reading this and some recommendations were not implemented; I'm still would like to see your phatlewt.pl
- Added some more descriptive info to the phatlewt.conf file.
- Minor modifications to phatlewt.conf
- Minor modifications to style.css
- Cleaned up the output a bit
- Made it so can more easily specify output files in phatlewt.conf

* Any suggestions for trade point values? 
- Tempted to eliminate this feature, but I took time to make it, soo,...


Version 2.0.3.3 (never released)
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- Added Tiara, Guise, Pirate Hook, Peg Legs, Bands, Circlet of Shielding, Pikestaff
- Modified the definitions of Dye, Paint and Oil, hopefully no negative effects

Future Plans:
- Once Imp Inventory includes missile/magicD/bonus damage, they will be added.

~Feel free to email me questions and comments 
~Hunter

- Heart Failure used to subtly ask for plats, so if you want to thank me, feel free to drop off some gromnie teeth >G<

Version 2.0.3.2
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- Fixed war spell sorting
- Added a few more items. Manacle, Tears, Brace, Maul, Stilleto.
- Redid tatoo sorting, so they all should sort correctly now.

Future Plans:
- Once Imp Inventory includes new modifiers, they will be added.

Version 2.0.3.1
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- Fixed name sorting
- Fixed wand sorting
- Added placeholder for spell imbues, but no practical way to know which imbue it is.
- Tweaked and expanded the 'Current Settings'
- Updated command-line options
- Updated the read me
- Restored -work (now -armor_srt=work, -weapon_srt=work, etc)
- Restored -al as -default (-armor_srt=default, -weapon_srt=default, etc)

- Anyone want a sort by major feature? Last time I will ask.

Version 2.0.3
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I will admit I have not fully tested every variation of sorting, but if you have problems let me know and I will fix. 

- Thanks to Weyfarer's help 100% custom sorting is now a reality 
- Known issue: Sorting is numerical, so no text sorts. Will remove text options if not resolved.
- Sorting by majors is now possible, anyone ineterested in this?
- My website now is the link @ bottem of page, not Heart Failure's.
- Removed some obsolete code.

Future Plans:
- Once Imp Inventory includes new modifiers, they will be added. 

Version 2.0.2.5
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- Added all Slayer IDs
- Added Phantasmal and Magic Absorbing (not tested)
- Added option to filter imbues and non-imbues
Note: when both set to 0, sorts normally

Version 2.0.2
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- Fixed the listing of scrolls. May have missed a few, if so let me know.
- Added tons more items. Cameo, Cutlass, Flange, Brass Knuckles, Mages Loop, Oculus, and many more
- I classified War Paint as a robe, since it seemed the best comparison 
- "Optimized" some code
- Messed around with plain text salvage sorting some more. There's a bug where the first bag doesn't show its work, however, I'm not sure if worth further hassle to track down why. Give me feed back on this. 

Future Plans:
- Add complete customized sorting option (#1 on list)
- Once Imp Inventory includes new modifiers, they will be added. 

Version 2.0.1.2
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- Hopefully fixed the salvage sorting issue!


Version 2.0.1
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- Commandlines can now be used to sort magic items and wands by their workmanship or the defualt, itemtype (subsort by spell level). 
- Fixed 10<2 when sorting by workmanship in armor and weapons, not in wands and magic items. This will be resolved in a future release.
- I have completely redone the default sorting of magic items, I hope you approve.
- When sorting by workmanship, armor subsorts by AL
- When sorting by workmanship, weapons subsort by damagetype, then max damage
- I have redone the output style of plain text salvage. This is to correct a missing bag bug.
- Re-evaluated scroll sorting to fix a bug
- Many definitions added to magic items
- Fixed a typo that may have prevented the Slayer property from appearing on wands and caused an inaccurate Gem of Stillness count (thanks Weyfarere!)

Future Plans:
- If i have time I want to make the non-al robes sort under armor. 
- Once Imp Inventory is updated, new modifiers will be added ASAP.

Version 2.0.0
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Notice the change in version/build
I never liked cataloguing things by builds, but I carried on Heart Failure's tradition. However once I got to build .100, I decided that I had changed phatlewt enough to create version 2. Sorry to confuse anyone, but I'm going to do this my way :D .

** Upon using this version (only the first time you use it), your phatlewt.conf will be restored to the default, so be prepared to re-customize it. After the first use, this will not happen again.

- You can now sort weapons and armor by workmanship or armor level/damage type. This is done by editing the phatlewt.conf or command-line (commands below). 
*Please note that 10 sorts with 1. This will be resolved in a future release.
- Aun Weapons now sort properly
- Caul Trophies now sort properly
- Sanguinary Aegis now sorts as a shield
- Gaerlan items now sort properly
- Quiddity weapons now sort according to their weapon type
* Please note I do not have all items to test, so let me know if i missed something
- Optimized some script

Future Plans:
- Figure out how to sort robes better. 
- Once Imp Inventory is updated, new modifiers and melee mod will be added ASAP.

Build .99
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Firstly, I want to thank AC Heaven for posting the release of .98 on their site :)

- Melee Mod added to wands
- Lower damage now shows 2 decimals places (may not be 100% accurate since imp inventory only outputs integers for high damage. The low damage is extrapolated with damage range.)
- Fixed a typo (thanks Lila)
- The Alloy Machine should (should, I don't own one to test) no longer be a fletching item 
- Reads stacked portal gems and sending gems.
- Since Turbine fixed the spelling of Ancient Armored Bracers, so did I. 

Future Plans:
- Figure out how to sort robes better. 
- Once Imp Inventory is updated, new modifiers and melee mod will be added ASAP.

Build .98
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- Armor, weapons, wands, and magic items have a new look
- Changed plain text to match html changes
- Sending Gems found in Misc tab
- Collars are now necklaces. Favors are now rings
- Fix a few public mule glitches in MISC tab (I caused them in last release)
- Majors/minors/moderates have been added to jewelry and wands
- Also a few other random things

Weyfarere provided a lot of help for
- Level VII spells now says their level VI spell name
- Guess I missed Acid Rend imbue
- Added some things to plain text out put
Give him a big thanks!

Future Plans:
- Figure out how to sort robes better. There is no practical way (that I know) to get no al items to display in armor tab.

- Once Imp Filter is updated, new modifiers and melee mod will be fixed ASAP.

Build .975
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- Iasparailaun now a Skill/Quest Items
- All dispells gems now stack and found in Misc tab
- Portal should say where they summon to and are located in Misc
- Invitations have been added to Misc
- Bowls finally submitted to be throwing weapons
- For those using the icon output, all icons work properly now!
* Special thanks to Lila for giving me .xmls that allowed me to add these features.

Future Plans"
- Figure out how to sort robes better. There is no practical way (that I know) to get no al items to display in armor tab.

- Once Imp Filter is updated, new modifiers will be added ASAP.

Build .97
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-Should correctly read stacked dispel gems. 
-Reassigned bowls to throwing weapons, crop to staff, darts to ammo, veils/grabs to headgear, broadened the definition of robes, tattoos as upper-arm gear, and a few others
-If you see anything unassigned besides the Iasparailaun, let me know pls.

In the near future
- See where portal gems summon 
- Display all dispel gems in same tab
- Move Iasparailauns to quest items
All 3 of these things elude me right now

- Once Imp Filter is updated, new modifiers will be added ASAP.

Feel free to email me questions and comments

Build .96
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-Added the ability to detect Slayer imbues
-Reworked the point system to include M Notes, MMD Notes, SINGs, Iasparailauns, Steel, Mahogany, and Granite (not great, but better then before)
-Added some more jewelry imbues (adding as i find them)
-Removed M-Note count, because stackable notes broke it.

Feel free to email me questions and comments

Build .95
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Umm blame Hunter for ruining this version

I just took .941 and updated it a bit
- Different highlights for minors and majors
- Now supports all Armor/Weapon imbues
- Supports some jewelry imbues (I need to see the imbues ingame before I can add more...) 

So unzip and enjoy

*All credit for Phatlewt belongs to Heart Failure. 
Heart Failure's site is: http://archui.direwolf.com/phatlewt/